Diffusion of innovations: Difference between revisions

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4. Implementation – enacting the innovation<br>
4. Implementation – enacting the innovation<br>
5. Confirmation -  acceptance or rejection of the innovation<br>
5. Confirmation -  acceptance or rejection of the innovation<br>
[[User:Jim Wright|Jim Wright]] 13:41, 24 June 2007 (CDT)<br><br>
-- [[User:Jim Wright|Jim Wright]] 13:41, 24 June 2007 (CDT)<br><br>


== '''The Innovation''' ==
== '''The Innovation''' ==

Revision as of 08:38, 3 July 2007

Diffusion Theory

Scurve2.gif

Diffusion theory is a model that explains how innovation is spread and adopted throughout a society. Adopters of innovation are categorized as innovators, early adopters, early majority, late majority and laggards. The Diffusion of Innovation model was developed by Everett M. Rogers, and uses an S-curve to graph the adoption of an innovation. Diffusion theory is used in many disciplines to explain trends, economic patterns, health and medical concerns and technology innovations. This model is an important part of change management and contains four key elements:

1. What is the innovation?

2. How is it communicated?
3. The idea is transmitted over time
4. The idea is diffused to members of the society

Adopters of innovation experience five stages of diffusion:

1. Knowledge - awareness of the idea and perceived benefit
2. Persuasion – convinced of the value of the innovation
3. Decision – judgment to adopt the innovation
4. Implementation – enacting the innovation
5. Confirmation - acceptance or rejection of the innovation
-- Jim Wright 13:41, 24 June 2007 (CDT)

The Innovation

New innovations follows a pattern of development. The steps include identifing a need or problem, researching and developing a solution, commercialization of the innovation, and the spreading the new idea. After an innovation is adopted certain consequences follow. These consequences are dicussed at the bottom.

For any new idea to be diffused there must be a relative advantage to use the new innovation. The innovation must be compatable with existing systems and can not be to complicated. It helps if a user can try the innovation, and they must be an improvement over the old way of doing something to have the idea or technology spread. Tricia Cauffiel 22:43, 2 July 2007 (CDT)

Communication Channels

Time

The Social System

Consequences of Diffusion

Many innovations cause both negative and positive consequences. The adoption of new ideas within a social system can produce desirable or undesireable changes. Some changes have direct or indirect consequences. While others cause anticipated or unanticipatied consequences. The main purpose of diffusion is to maintain dynamic equilibrium which is the ability to cope with the amount of change the is being diffused. Tricia Cauffiel 22:26, 2 July 2007 (CDT)


References
Rogers, E., (2003). Diffusion of Innovations, 5th Edition. New York: Free Press.