Instruction set architecture/Related Articles: Difference between revisions
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Revision as of 16:27, 11 January 2010
- See also changes related to Instruction set architecture, or pages that link to Instruction set architecture or to this page or whose text contains "Instruction set architecture".
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Auto-populated based on Special:WhatLinksHere/Instruction set architecture. Needs checking by a human.
- Byte [r]: A byte is a unit of data consisting of (usually) eight binary digits, each of which is called a bit. [e]
- Central processing unit [r]: The component in an electronic computer that performs all the active processing of its programming directions, and manipulation of data; this includes performing calculations on numbers, and determining which particular steps to perform. [e]
- Compiler [r]: A program that translates a human-readable instructions into machine instructions. [e]
- Computer architecture [r]: Add brief definition or description
- List of code generation topics [r]: Add brief definition or description
- Pointer (computer science) [r]: The memory address of some data in computer science. [e]
- Program counter [r]: In computer science, the register that contains the memory address of the next instruction to be executed by the microprocessor. [e]
- Register allocation by graph coloring [r]: Add brief definition or description
- Stack [r]: Abstract data type in computer science that supports last-in first-out (LIFO) access to its contents. [e]
- X86 [r]: The instruction set architecture for the Intel 8086 and 8088 chips, 16-bit microprocessors first produced in 1978. [e]