User talk:Paul Wormer/scratchbook1

From Citizendium
< User talk:Paul Wormer
Revision as of 02:39, 1 April 2010 by imported>Paul Wormer (→‎Three-point representation)
Jump to navigation Jump to search

Point-normal representation

PD Image
Fig. 1. Equation for plane. P is arbitary point in plane; and are collinear.

In analytic geometry several closely related algebraic equations are known for a plane in three-dimensional Euclidean space. One such equation is illustrated in figure 1. Point P is an arbitrary point in the plane and O (the origin) is outside the plane. The point A in the plane is chosen such that vector

is orthogonal to the plane. The collinear vector

is a unit (length 1) vector normal (perpendicular) to the plane which is known as the normal of the plane in point A. Note that d is the distance of O to the plane. The following relation holds for an arbitrary point P in the plane

This equation for the plane can be rewritten in terms of coordinates with respect to a Cartesian frame with origin in O. Dropping arrows for component vectors (real triplets) that are written bold, we find

with

and


Conversely, given the following equation for a plane

it is easy to derive the same equation. Write

It follows that

Hence we find the same equation,

where f , d, and n0 are collinear. The equation may also be written in the following mnemonically convenient form

which is the equation for a plane through a point A perpendicular to .

Three-point representation

PD Image
Fig. 2. Plane through points A, B, and C.

Figure 2 shows a plane that by definition passes through non-coinciding points A, B, and C that moreover are not on one line. The point P is an arbitrary point in the plane and the reference point O is outside the plane. Referring to figure 2 we introduce the following definitions

Clearly the following two non-collinear vectors belong to the plane

Because a plane is a 2-dimensional linear space and two non-collinear vectors in such a space are linearly independent, it follows that any vector in a plane can be written as a linear combination of two non-collinear vectors (this is also expressed as: any vector in a plane can be decomposed into components along two non-collinear vectors). In particular,

The real numbers λ and μ specify the direction of . Hence the following equation for the position vector of the arbitrary point P in the plane:

is known as the point-direction representation of the plane. This representation is equal to the three-point representation

where , , and are the position vectors of the three points that define the plane.

Writing for the position vector of the arbitrary point P in the plane

we find that the real triplet (ξ1, ξ2, ξ3) with ξ1 + ξ1 + ξ1 = 1 forms a set of coordinates for P. The numbers {ξ1, ξ2, ξ3 | ξ1+ ξ2+ ξ3 = 1 } are known as the barycentric coordinates of P. It is trivial to go from barycentric coordinates to the "three-point representation",